Main Article Content
Smart Classrooms are a new educational paradigm aimed to determine, by a set of sensors, what is happening in the classroom and from this information and using artificial intelligence strategies infer what methodological variations or content must be applied by the teacher, in order to optimize the pedagogical practices. An important component of these classrooms is the use of new interaction strategies that facilitate the use of educational content. This paper describes the design and development of an interaction system, which uses different strategies to interact with contents proposed for the smart classroom. These interaction strategies are based on gestures, interactive surfaces and gestural touch. Finally, the article proposes experimental tests to validate the different forms of interaction described.